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Duncan Barr
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Posted - 2003.08.16 00:40:00 -
[1]
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Quote: to put it this way, if i entered a back alley of a city i wouldn't know if something bad was gonna happen. If a wanted criminal went into a police station things would happen quite fast. i can agree that there should be some decent de-tours tough
Then CCP needs to give us realistic ways to go region to region without having to pass through your sacred empire space. 90-100 jumps to go anywhere isn't realistic, that's like 4-5 hours of travelling. I don't have ten hours to go back and forth to different regions.. do you? This is a game afterall.
Agree- it also works both way a lot of us noobs are forced to go through 0.4-0.5 systems that contain Moo gate campers.
Even then thats the safest route.
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Duncan Barr
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Posted - 2003.08.16 01:48:00 -
[2]
Quote:
Quote: 2nd, I don't really understand what the fuss is about CONCORD attacking the worst criminals in the galaxy in the safest systems possible.
I dont know about you, but I dont consider a -2.5 sec status entitles people to be branded to "worst criminals in the galaxy" do you even know what you have to do to get -2.5? you kill one person, ONE PERSON and you get sent to like -2.7
Hers an idea for the traders and miners out here. You know those little pirate npc's that sit at gates in .7 to 0 sec space? Lets jack them up so they can insta lock you, web and jam you from 20k+ and have them insta spawn back to life with twice the numbers when you kill them! Wouldnt that be an idea! 
How about you ignorant (hate to use the word) Carebears pull your head out of the ground open your tiny little minds and try to look at both sides of the story here for once
LMFAO- I really dont think its the carebears who are failing to see both sides of the story! People are just taking the opportunity to enjoy the unexpected actions to clamp down on exploiters.
Hey, if people didnt do it then they wouldnt get punished for it. Theyve made the choice.
Difference is people who fall foul of exploiters have no such choice but to sit there watching there piece of **** ships go to the wall.
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Duncan Barr
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Posted - 2003.08.16 01:54:00 -
[3]
Quote:
Quote:
Quote:
Quote: to put it this way, if i entered a back alley of a city i wouldn't know if something bad was gonna happen. If a wanted criminal went into a police station things would happen quite fast. i can agree that there should be some decent de-tours tough
Then CCP needs to give us realistic ways to go region to region without having to pass through your sacred empire space. 90-100 jumps to go anywhere isn't realistic, that's like 4-5 hours of travelling. I don't have ten hours to go back and forth to different regions.. do you? This is a game afterall.
Agree- it also works both way a lot of us noobs are forced to go through 0.4-0.5 systems that contain Moo gate campers.
Even then thats the safest route.
m0o isn't and can't be everywhere. I've been in < .5 space since the day I made my character in the 2nd month after release. I've been attacked by pirates twice in those areas. Neither time for anything but loss of shield strength.
You're jumping at shadows.
Maybe Ive just been particularly unlucky as I learn the game, just because it doesnt happen to you often, it doesnt mean it doesnt happen.
Personally Ive lost 4 ships to Moo campers in those areas- quite pointless as 2 ships were new empty ships.
TBH I dont mind pirates who give me a chance to hand over loot- but when you lose an empty badger II that cost you most of your cash to 5 battleships you do wonder what the point is.
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Duncan Barr
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Posted - 2003.08.16 01:57:00 -
[4]
Quote: There is no such thing as 100% secure, its cheat, really 
I mean sure 1.0 space should heave big frigging police ships, but not cheats like instalock and stuff. They should have to work for it too.
What would be cool would be the chance to apply and actually have human chars as police- not sure how it could be implemented, but the possiblities are fun.
Good cops gone bad in 1.0 space............
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Duncan Barr
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Posted - 2003.08.16 01:59:00 -
[5]
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Quote: I wish they implented imprisonment If some guy tried to enter 1.0 space the police (concord) would web him, warp scramble him, and target disrupt him for all their worth. Then instead of killing the battleship I.E they would tow it to a station where some1 had to pay bail or something to get him out hehe
So you'd deny a paying customer the priviledge of playing the game they pay for because they play the game as intended?
Surely paying bail is better than losing a multimillion ISK ship in seconds?
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